We may occasionally ban specific topics that have flooded the subreddit. Users may only make one self-promotional submission per week. Explanations should be posted as a reddit comment - referencing the title is not enough.Īll giveaways, surveys, and petitions must be approved by the moderators first. General discussion of piracy or leaked content is allowed.Īdhere to the Reddit content policy and the reddiquette.Įxplain what you want people to look at when you post an image. No links to pirated materials, pirated game mods, or key resellers. No memes, image macros, reaction pictures, or similar. Just the title of the post being relevant does not qualify. Posts must be related to Europa Universalis. Hover over any of the boxes below to view relevant information Rules It is a general subreddit for the Grand Strategy Game from Paradox Interactive: Europa Universalis 4. This is a sub-reddit for Europa Universalis IV. EU4 Wiki /r/Paradoxplaza Patch Notes Dev Diaries Paradox Forums Livestreams Discord Welcome to EU4 Until then I.hold on, I have a feeling that people are wanting to see some other trade goods across the world, following the addition of 5 new goods. Next week we will take a look at a system which, overall, hasn't changed a whole lot in EU4's life, and how it had its influence on the Islamic world. That should cover the Drilling and Professionalism nicely. Also as a note for modders, these abilities are all scripted in as modifiers and so can be used as you see fit. Reserves, who normally take passive morale damage in large ongoing battles, will now take far less and can really turn the tide in a battle.Ĭaveat: All values/bonuses given in the dev diaries are subject to change pending testing and balance as development continues. Half Price Generals cost is fairly self explanatory, they will cost 25MIL rather than the standard 50 Refill Garrison allows an army to take some of its manpower to restore the garrison of a fort instantly so you can proceed without having your new occupation snatched away.ĭisbanded units are normally lost forever, however at 60 Professionalism you ensure that they return to the manpower pool If the province is then occupied by a hostile force, the Depot will be destroyed, otherwise it lasts for 2 years. Friendly supply in that entire area is increased by 50%. Supply Depot is an ability accessible in the revisited Unit view which, for a small MIL cost, established a depot in a province.
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